#This file allows specific AI control for certain monsters
#Syntax: <monster> <auto-attack flag> <auto-teleport flag> <auto-search flag> <auto-skillcancel flag> <auto-aggressive flag>
#
#<monster>:  Name of monster as found in monsters.txt (not case sensitive)
#
#<auto-attack flag>: Put a 1 or 0 to auto-attack or leave alone.  This also controls which
#monsters Kore will tank.
#
#<auto-teleport flag>: Put a 1 to teleport if the monster is on the screen.  This is only used in auto-attack mode
#                                        2 to teleport only then that monster hit you.
#
#<auto-search flag>: Put a 1 to teleport if the monster is NOT on the screen.  This is only used in
#auto-attack mode
#
#<auto-skillcancel flag>: Put a 1 to change target to monster that casting skill on you
#
#<auto-aggressive flag> : Put a 1 to auto-attack aggressive monster if it's in screen.

#Monsters not found in this file, or flags not specified will default to:
#<auto-attack flag> = 1
#<auto-teleport flag> = 0
#<auto-search flag> = 0
#<auto-skillcancel flag> = 0
#<auto-aggressive flag> = 0

#poring 1 0 0 0 0
#fabre 1 0 0 0 0
pupa 1 0 0 0 0
thara frog 1 0 1 0 1
obeaune 1 0 1 0 1
hydra 1 0 1 0 1
marse 1 0 1 0 1
cornutus 1 0 1 0 1
bigfoot 1 0 1 0 1
poison spore 1 0 1 0 1
dokebi 1 0 1 0 1
caramel 1 0 1 0 1
poporing 0 0 0 0 0
eggyra 1 0 1 0 1